Digging in.

posted 23rd Aug 2011, 4:19 PM

Digging in.
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23rd Aug 2011, 4:19 PM

Nicholas Ivan Ladendorf

Sometimes you have to make the villains count. If you spend a lot of time making NPCs the chaos of gaming can keep the one running the game too distracted to run them well. Getting down to one NPC makes the storyteller dangerous because there is no longer the chaos keeping them from realizing the character's potential.

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